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Code:
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
label(Check)
label(restore1hit)
registersymbol(restore1hit)
aobscan(hack,83 C4 10 8B D8 8B 85 50 FF FF FF 89 9D 54 FF FF FF 8B 9D 54 FF FF FF 89 58 24)
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
label(Check)
label(restore1hit)
registersymbol(restore1hit)
aobscan(hack,83 C4 10 8B D8 8B 85 50 FF FF FF 89 9D 54 FF FF FF 8B 9D 54 FF FF FF 89 58 24)
newmem:
mov ebx,[ebp-000000AC]
//Multilevel pointer..
push ecx
mov ecx,[eax+50]
mov ecx,[ecx+10]
mov ecx,[ecx+8]
mov ecx,[ecx+1]
cmp ecx,[Check]
pop ecx
jne originalcode
//mov [eax+24],ebx //original code, we don’t need this..
jmp exit
mov ebx,[ebp-000000AC]
//Multilevel pointer..
push ecx
mov ecx,[eax+50]
mov ecx,[ecx+10]
mov ecx,[ecx+8]
mov ecx,[ecx+1]
cmp ecx,[Check]
pop ecx
jne originalcode
//mov [eax+24],ebx //original code, we don’t need this..
jmp exit
originalcode:
mov [eax+24],0 // One Hit Kill
jmp exit
mov [eax+24],0 // One Hit Kill
jmp exit
exit:
jmp returnhere
jmp returnhere
Check:
dq #829251941 // this equals to the string eam1 (we comparing with team1 and team2)
//team1 == you
//team2 == enemies
dq #829251941 // this equals to the string eam1 (we comparing with team1 and team2)
//team1 == you
//team2 == enemies
hack+11:
restore1hit:
jmp newmem
nop
nop
nop
nop
returnhere:
[DISABLE]
restore1hit:
mov ebx,[ebp-000000AC]
mov [eax+24],ebx
unregistersymbol(restore1hit)
restore1hit:
jmp newmem
nop
nop
nop
nop
returnhere:
[DISABLE]
restore1hit:
mov ebx,[ebp-000000AC]
mov [eax+24],ebx
unregistersymbol(restore1hit)